Seafoam Dreams

Augmented Reality Art Walk

[My Role]

| Concept Developer |
| Presenter |
| Multimedia Artist |

[Software/Hardware]

| Panasonic GH4 |
| Adobe Premiere |
| After Effects |
| Figma |
| Photoshop |
| Illustrator |

 
 

Seafoam Dreams invites you to stroll along the shores of a distant world. This standalone AR app offers an art walk experience on Toronto Islands, developed in collaboration with the Canadian Ocean Literacy Coalition to foster a deeper connection with the ocean.

At its core, Seafoam Dreams intertwines themes of technology, art, and nature, focusing on Toronto Islands as a pivotal location. We carefully considered the island's relationship with water, its visitor dynamics, and activities. We crafted a narrative arc with three key components: linking perspectives on the ocean with climate awareness, connecting users with Indigenous culture, and fostering a sense of belonging within the web of life.

The app features two main sections: the immersive art walk and the Canadian Ocean Literacy Coalition hub. Throughout, users can engage the camera function to scan AR artworks seamlessly. A priority for us was creating an intuitive map for easy navigation, ensuring accessibility throughout the experience.

 
 
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